M:tG card similarity search
2GG · Creature — Elf Druid
{T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Shield of Duty and Reason | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from green and from blue. |
Barrow Witches | 4B | Creature — Human Warlock | When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand. 3/4 |
Braided Net | 2U | Artifact | Braided Net enters the battlefield with three net counters on it. {T}, Remove a net counter from Braided Net: Tap another target nonland permanent. Its activated abilities can't be activated for as long as it remains tapped. Craft with artifact {1}{U} |
Coerced Confession | 4U/B | Sorcery | Target player mills four cards. You draw a card for each creature card put into their graveyard this way. |
Skalla Wolf | 3GG | Creature — Wolf Spirit | When Skalla Wolf enters the battlefield, look at the top five cards of your library. You may reveal a green card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/3 |
Screaming Swarm | 5U | Creature — Bird Horror | Flying Whenever you attack with one or more creatures, target player mills that many cards. (To mill a card, a player puts the top card of their library into their graveyard.) {2}{U}: Put Screaming Swarm from your graveyard into your library second from the top. 4/4 |
Storm Fleet Pyromancer | 4R | Creature — Human Pirate Wizard | Raid — When Storm Fleet Pyromancer enters the battlefield, if you attacked this turn, Storm Fleet Pyromancer deals 2 damage to any target. 3/2 |
Flock of Rabid Sheep | XGG | Sorcery | Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep. |
Blessed Reversal | 1W | Instant | You gain 3 life for each creature attacking you. |
Murmurs from Beyond | 2U | Instant — Arcane | Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand. |