Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Norwood Priestess

2GG · Creature — Elf Druid

{T}: You may put a green creature card from your hand onto the battlefield. Activate only during your turn, before attackers are declared. 1/1

Similar cards

Color identity:
NameManaTypeText
Soul Spike 5BBInstant You may exile two black cards from your hand rather than pay this spell's mana cost. Soul Spike deals 4 damage to any target and you gain 4 life.
Momentum 2GEnchantment — Aura Enchant creature At the beginning of your upkeep, you may put a growth counter on Momentum. Enchanted creature gets +1/+1 for each growth counter on Momentum.
Discerning Taste 2BSorcery Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
Restock 3GGSorcery Return two target cards from your graveyard to your hand. Exile Restock.
Spawning Grounds 6GGEnchantment — Aura Enchant land Enchanted land has "{T}: Create a 5/5 green Beast creature token with trample."
Wall of Tombstones 1BCreature — Wall Defender (This creature can't attack.) At the beginning of your upkeep, change Wall of Tombstones's base toughness to 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.) 0/1
Bala Ged Thief 3BCreature — Human Rogue Ally Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card. 2/2
Nezumi Linkbreaker BCreature — Rat Warlock When Nezumi Linkbreaker dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 1/1
Ulvenwald Bear 2GCreature — Bear Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature. 2/2
Dig Deep 1GSorcery — Adventure Choose target creature. Mill four cards, then put a +1/+1 counter on that creature for each creature card milled this way.
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