M:tG card similarity search
2UB · Creature — Human Rogue
Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card. 3/1
Name | Mana | Type | Text |
---|---|---|---|
Carven Caryatid | 1GG | Creature — Spirit | Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5 |
Cephalid Scout | 1U | Creature — Cephalid Wizard Scout | Flying {2}{U}, Sacrifice a land: Draw a card. 1/1 |
Cloudkin Seer | 2U | Creature — Elemental Wizard | Flying When Cloudkin Seer enters the battlefield, draw a card. 2/1 |
Femeref Enchantress | GW | Creature — Human Druid | Whenever an enchantment is put into a graveyard from the battlefield, draw a card. 1/2 |
Lu Su, Wu Advisor | 3UU | Legendary Creature — Human Advisor | {T}: Draw a card. Activate only during your turn, before attackers are declared. 1/2 |
Rites of Flourishing | 2G | Enchantment | At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns. |
Decorated Knight | 3U | Creature — Human Knight | Whenever Decorated Knight attacks, draw a card from your original deck if it's outside the game. 3/3 |
Tainted Well | 2B | Enchantment — Aura | Enchant land When Tainted Well enters the battlefield, draw a card. Enchanted land is a Swamp. |
Howling Golem | 3 | Artifact Creature — Golem | Whenever Howling Golem attacks or blocks, each player draws a card. 2/3 |
Guild Summit | 2U | Enchantment | When Guild Summit enters the battlefield, you may tap any number of untapped Gates you control. Draw a card for each Gate tapped this way. Whenever a Gate enters the battlefield under your control, draw a card. |