M:tG card similarity search
3B · Creature — Human Spellshaper Assassin
{2}{B}, {T}, Discard a card: Destroy target nonblack creature. It can't be regenerated. 2/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Sonic Burst | 1R | Instant | As an additional cost to cast this spell, discard a card at random. Sonic Burst deals 4 damage to any target. |
| Sonic Seizure | R | Instant | As an additional cost to cast this spell, discard a card at random. Sonic Seizure deals 3 damage to any target. |
| The Fallen Apart | 2BB | Creature — Zombie | The Fallen Apart enters the battlefield with two arms and two legs. Whenever damage is dealt to The Fallen Apart, remove an arm or a leg from it. The Fallen Apart can't attack if it has no legs and can't block if it has no arms. 4/4 |
| Dreamwinder | 3U | Creature — Serpent | Dreamwinder can't attack unless defending player controls an Island. {U}, Sacrifice an Island: Target land becomes an Island until end of turn. 4/3 |
| Revoke Privileges | 2W | Enchantment — Aura | Enchant creature Enchanted creature can't attack, block, or crew Vehicles. |
| Brainwash | W | Enchantment — Aura | Enchant creature Enchanted creature can't attack unless its controller pays {3}. |
| The Curse of Fenric | 2GW | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, destroy up to one target creature that player controls. For each creature destroyed this way, its controller creates a 3/3 green Mutant creature token with deathtouch. II — Target nontoken creature becomes a 6/6 legendary Horror creature named Fenric and loses all abilities. III — Target Mutant fights another target creature named Fenric. |
| Heartless Pillage | 2B | Sorcery | Target opponent discards two cards. Raid — If you attacked this turn, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Sanctum Spirit | 3W | Creature — Spirit | Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2 |
| Teferi's Tutelage | 2U | Enchantment | When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) |