Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nova Chaser

3R · Creature — Elemental Warrior

Trample Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.) 10/2

Similar cards

Color identity:
NameManaTypeText
Dwarfhold Champion 1WCreature — Dwarf Warrior As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1
Labyrinth Guardian 1UCreature — Illusion Warrior When Labyrinth Guardian becomes the target of a spell, sacrifice it. Embalm {3}{U} ({3}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Illusion Warrior with no mana cost. Embalm only as a sorcery.) 2/3
Aven Eternal 2UCreature — Zombie Bird Warrior Flying When Aven Eternal enters the battlefield, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 2/2
Terra Stomper 3GGGCreature — Beast This spell can't be countered. Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) 8/8
Duergar Cave-Guard 3RCreature — Dwarf Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) {R/W}: Duergar Cave-Guard gets +1/+0 until end of turn. 1/3
Eldrazi Conscription 8Tribal Enchantment — Eldrazi Aura Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)
Twinblade Slasher GCreature — Elf Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) {1}{G}: Twinblade Slasher gets +2/+2 until end of turn. Activate only once each turn. 1/1
Rampaging Rendhorn 4GCreature — Beast Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) 4/4
Embodiment of Fury 3RCreature — Elemental Trample Land creatures you control have trample. Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land. 4/3
Valley Rannet 4RGCreature — Beast Mountaincycling {2}, forestcycling {2} ({2}, Discard this card: Search your library for a Mountain or Forest card, reveal it, put it into your hand, then shuffle.) 6/3
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