Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Novice Knight

W · Creature — Human Knight

Defender (This creature can't attack.) As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender. 2/3

Similar cards

Color identity:
NameManaTypeText
Scalebane's Elite 3GWCreature — Human Soldier Protection from black 4/4
Roaring Slagwurm 5GGCreature — Wurm Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4
Trench Stalker 4BCreature — Beast Horror As long as you've drawn two or more cards this turn, Trench Stalker has deathtouch and lifelink. 4/5
Nettling Imp 2BCreature — Imp {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared. 1/1
Jetpack Janitor 2WCreature — Human Employee Alpha strike (This creature has first strike as long as it's blocking or being blocked by a creature that comes after it alphabetically.) 3/2
Promise of Loyalty 4WSorcery Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Skanos, Green Dragon Vassal 4GGLegendary Creature — Dragon Ranger Vigilance Whenever Skanos, Green Dragon Vassal attacks, untap another target attacking creature. It gets +X/+0 until end of turn, where X is Skanos's power. 6/6
Lush Growth GEnchantment — Aura Enchant land Enchanted land is a Mountain, Forest, and Plains.
Deadeye Tormentor 2BCreature — Human Pirate Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card. 2/2
Adriana, Captain of the Guard 3RWLegendary Creature — Human Knight Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4
Page 118