M:tG card similarity search
1B · Creature — Human Wizard
When Novice Occultist dies, you draw a card and you lose 1 life. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Kheru Bloodsucker | 2B | Creature — Vampire | Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2 |
Invoke Despair | 1BBBB | Sorcery | Target opponent sacrifices a creature. If they can't, they lose 2 life and you draw a card. Then repeat this process for an enchantment and a planeswalker. |
Elite Guardmage | 2WU | Creature — Human Wizard | Flying When Elite Guardmage enters the battlefield, you gain 3 life and draw a card. 2/3 |
False Cure | BB | Instant | Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained. |
Mirkwood Bats | 3B | Creature — Bat | Flying Whenever you create or sacrifice a token, each opponent loses 1 life. 2/3 |
Surveilling Sprite | 1U | Creature — Faerie Rogue | Flying When Surveilling Sprite dies, you may draw a card. 1/1 |
Trespasser's Curse | 1B | Enchantment — Aura Curse | Enchant player Whenever a creature enters the battlefield under enchanted player's control, that player loses 1 life and you gain 1 life. |
Faith of the Devoted | 2B | Enchantment | Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life. |
Carnival of Souls | 1B | Enchantment | Whenever a creature enters the battlefield, you lose 1 life and add {B}. |
Lich's Tomb | 4 | Artifact | You don't lose the game for having 0 or less life. Whenever you lose life, sacrifice a permanent for each 1 life you lost. (Damage causes loss of life.) |