Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Novijen, Heart of Progress

· Land

{T}: Add {C}. {G}{U}, {T}: Put a +1/+1 counter on each creature that entered the battlefield this turn.

Similar cards

Color identity:
NameManaTypeText
Intrepid Stablemaster 1GCreature — Human Scout Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells. 2/2
Custodian of the Trove 3Artifact Creature — Golem Defender Custodian of the Trove enters the battlefield tapped. 2/5
Manaforge Cinder B/RCreature — Elemental Shaman {1}: Add {B} or {R}. Activate no more than three times each turn. 1/1
Mandible Justiciar 1WArtifact Creature — Phyrexian Cleric Lifelink Whenever another artifact enters the battlefield under your control, Mandible Justiciar gets +1/+1 until end of turn. 2/1
Ormos, Archive Keeper 4UULegendary Creature — Sphinx Flying If you would draw a card while your library has no cards in it, instead put five +1/+1 counters on Ormos, Archive Keeper. {1}{U}{U}, Discard three cards with different names: Draw five cards. 5/5
Carmen, Cruel Skymarcher 3WBLegendary Creature — Vampire Soldier Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield. 2/2
Crystalline Giant 3Artifact Creature — Giant At the beginning of combat on your turn, choose a kind of counter at random that Crystalline Giant doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on Crystalline Giant. 3/3
Skyclave Relic 3Artifact Kicker {3} Indestructible When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic. {T}: Add one mana of any color.
Bladecoil Serpent X6Artifact Creature — Serpent When Bladecoil Serpent enters the battlefield, for each {U}{U} spent to cast it, draw a card. When Bladecoil Serpent enters the battlefield, for each {B}{B} spent to cast it, each opponent discards a card. When Bladecoil Serpent enters the battlefield, for each {R}{R} spent to cast it, it gets +1/+0 and gains trample and haste until end of turn. 5/4
Restless Prairie Land Restless Prairie enters the battlefield tapped. {T}: Add {G} or {W}. {2}{G}{W}: Restless Prairie becomes a 3/3 green and white Llama creature until end of turn. It's still a land. Whenever Restless Prairie attacks, other creatures you control get +1/+1 until end of turn.
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