Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Noxious Field

1BB · Enchantment — Aura

Enchant land Enchanted land has "{T}: This land deals 1 damage to each creature and each player."

Similar cards

Color identity:
NameManaTypeText
Dagger Caster 3RCreature — Viashino Rogue When Dagger Caster enters the battlefield, it deals 1 damage to each opponent and 1 damage to each creature your opponents control. 2/3
Magmatic Scorchwing 3RRCreature — Dragon Flying When Magmatic Scorchwing enters the battlefield, if there are no nonbasic land cards in your library, Magmatic Scorchwing deals 3 damage to any target. 4/4
Gemhide Sliver 1GCreature — Sliver All Slivers have "{T}: Add one mana of any color." 1/1
Consecrated by Blood 2BBEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has flying and "Sacrifice two other creatures: Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Tandem Lookout 2UCreature — Human Scout Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Tandem Lookout is paired with another creature, each of those creatures has "Whenever this creature deals damage to an opponent, draw a card." 2/1
Fungus Sliver 3GCreature — Fungus Sliver All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.) 2/2
A-Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {2}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Druid Class 1GEnchantment — Class (Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Blazing Salvo RInstant Blazing Salvo deals 3 damage to target creature unless that creature's controller has Blazing Salvo deal 5 damage to them.
Psychic Trance 2UUInstant Until end of turn, Wizards you control gain "{T}: Counter target spell."
Page 32