Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Noxious Vapors

1BB · Sorcery

Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.

Similar cards

Color identity:
NameManaTypeText
Rain of Revelation 3UInstant Draw three cards, then discard a card.
Sift 3USorcery Draw three cards, then discard a card.
The Prismatic Bridge WUBRGLegendary Enchantment At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature or planeswalker card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Personal Tutor USorcery Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Minotaur Explorer 1RCreature — Minotaur Scout When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random. 3/3
The Great Aerie Plane — Tarkir When you planeswalk to The Great Aerie and at the beginning of your upkeep, bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.) Whenever chaos ensues, choose up to one target creature you control and up to one target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.
Discerning Peddler 1RCreature — Human Rogue When Discerning Peddler enters the battlefield, you may discard a card. If you do, draw a card. 2/2
Longtusk Stalker GCreature — Cat Whenever Longtusk Stalker enters the battlefield or attacks, you get {E}. Pay {E}{E}: Longtusk Stalker perpetually gets +1/+0. You may choose a creature card in your hand. If you do, that card perpetually gets +1/+0. 1/1
Recalibrate 1UInstant Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.
Mine, Mine, Mine! 4GGEnchantment When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.
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