Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nuclear Fallout

XBB · Sorcery

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

Similar cards

Color identity:
NameManaTypeText
Kinsbaile Skirmisher 1WCreature — Kithkin Soldier When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn. 2/2
Criminal Past 2BLegendary Enchantment — Background Commander creatures you own have menace and "This creature gets +X/+0, where X is the number of creature cards in your graveyard." (A creature with menace can't be blocked except by two or more creatures.)
Pang Tong, "Young Phoenix" 1WWLegendary Creature — Human Advisor {T}: Target creature gets +0/+2 until end of turn. Activate only during your turn, before attackers are declared. 1/2
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
Acrobatic Leap WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Escape from Orthanc WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Wings of the Cosmos WInstant Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Offender at Large 4RCreature — Giant Rogue Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn. 5/4
Chorus of Might 3GInstant Until end of turn, target creature gets +1/+1 for each creature you control and gains trample.
Gahiji, Honored One 2RGWLegendary Creature — Beast Whenever a creature attacks one of your opponents or a planeswalker an opponent controls, that creature gets +2/+0 until end of turn. 4/4
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