Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nuclear Fallout

XBB · Sorcery

Each creature gets twice -X/-X until end of turn. Each player gets X rad counters.

Similar cards

Color identity:
NameManaTypeText
Toxic Stench 1BInstant Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Shattering Finale 1BSorcery Casualty 1 Target creature an opponent controls perpetually gets -0/-3.
Oona's Prowler 1BCreature — Faerie Rogue Flying Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability. 3/1
Erebos's Intervention XBInstant Choose one — • Target creature gets -X/-X until end of turn. You gain X life. • Exile up to twice X target cards from graveyards.
Nebelgast Intruder 2UCreature — Spirit Flash Flying When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn. 2/1
Mirkwood Trapper 1GUCreature — Elf Scout Whenever a player attacks you, target attacking creature gets -2/-0 until end of turn. Whenever a player attacks, if they aren't attacking you, that player chooses an attacking creature. It gets +2/+0 until end of turn. 1/4
Silvergill Douser 1UCreature — Merfolk Wizard {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control. 1/1
Vectis Agents 3UBArtifact Creature — Human Rogue {U}{B}: Vectis Agents gets -2/-0 until end of turn and can't be blocked this turn. 4/3
Deepwater Hypnotist 1UCreature — Merfolk Wizard Inspired — Whenever Deepwater Hypnotist becomes untapped, target creature an opponent controls gets -3/-0 until end of turn. 2/1
Blood Lust 1RInstant If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
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