Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Null Chamber

3W · World Enchantment

As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.

Similar cards

Color identity:
NameManaTypeText
Sanctum Prelate 1WWCreature — Human Cleric As Sanctum Prelate enters the battlefield, choose a number. Noncreature spells with mana value equal to the chosen number can't be cast. 2/2
Undead Servant 3BCreature — Zombie When Undead Servant enters the battlefield, create a 2/2 black Zombie creature token for each card named Undead Servant in your graveyard. 3/2
Wreak Havoc 2RGSorcery This spell can't be countered. Destroy target artifact or land.
Skyshroud Sentinel 2GCreature — Elf When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, put them into your hand, then shuffle. 1/1
Graf Rats 1BCreature — Rat At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host. 2/1
Howling Wolf 2GGCreature — Wolf When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, put them into your hand, then shuffle. 2/2
Leyline of Lifeforce 2GGEnchantment If Leyline of Lifeforce is in your opening hand, you may begin the game with it on the battlefield. Creature spells can't be countered.
Minthara of the Absolute 2WBLegendary Creature — Elf Cleric Starting intensity 0 Creatures you control get +X/+0, where X is Minthara of the Absolute's intensity. Whenever one or more permanents you control leave the battlefield, cards you own named Minthara of the Absolute intensify by 1. This ability triggers only once each turn. 2/4
Great Sable Stag 1GGCreature — Elk This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) 3/3
Anti-Magic Aura 2UEnchantment — Aura Enchant creature Enchanted creature can't be the target of spells and can't be enchanted by other Auras.
Page 34