Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Null Elemental Blast

C · Instant

Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent.

Similar cards

Color identity:
NameManaTypeText
Volcanic Awakening 4RRSorcery Destroy target land. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Mob Rule 4RRSorcery Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Hex 4BBSorcery Destroy six target creatures.
Traumatic Visions 3UUInstant Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Samwise the Stouthearted 1WLegendary Creature — Halfling Peasant Flash When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you. 2/1
Get the Point 3BRInstant Destroy target creature. Scry 1.
Kharis & The Beholder 1GGWWLegendary Creature — Dragon Eye Wizard Flying When Kharis & The Beholder enters the battlefield and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.) • If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control. • If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature. 1/20
Scatter to the Winds 1UUInstant Counter target spell. Awaken 3—{4}{U}{U} (If you cast this spell for {4}{U}{U}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Filigree Fracture 2GInstant Destroy target artifact or enchantment. If that permanent was blue or black, draw a card.
Earth Rift 3RSorcery Destroy target land. Flashback {5}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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