Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Null Rod

2 · Artifact

Activated abilities of artifacts can't be activated.

Similar cards

Color identity:
NameManaTypeText
Drought 2WWEnchantment At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Seeker 2WWEnchantment — Aura Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
Scragnoth 4GCreature — Beast This spell can't be countered. Protection from blue 3/4
Experiment Kraj 2GGUULegendary Creature — Ooze Mutant Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it. {T}: Put a +1/+1 counter on target creature. 4/6
Fractured Powerstone 2Artifact {T}: Add {C}. {T}: Roll the planar die. Activate only as a sorcery.
Coalition Flag WEnchantment — Aura Enchant creature you control Enchanted creature is a Flagbearer. While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Phantom Ninja 1UUCreature — Illusion Ninja Phantom Ninja can't be blocked. 2/2
Plague Wind 7BBSorcery Destroy all creatures you don't control. They can't be regenerated.
Dark Impostor 2BCreature — Vampire Assassin {4}{B}{B}: Exile target creature and put a +1/+1 counter on Dark Impostor. Dark Impostor has all activated abilities of all creature cards exiled with it. 2/2
Blood Sun 2REnchantment When Blood Sun enters the battlefield, draw a card. All lands lose all abilities except mana abilities.
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