Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nullhide Ferox

2GG · Creature — Beast

Hexproof You can't cast noncreature spells. {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard. 6/6

Similar cards

Color identity:
NameManaTypeText
Quicksilver Servitor 2UCreature — Phyrexian Cleric Ward {2} Whenever you cast a spell from among cards put into your hand this turn, proliferate. 3/3
Watermarket Land {T}: Add {C}{C}. Spend this mana only to cast spells with watermarks.
Opal Titan 2WWEnchantment When an opponent casts a creature spell, if Opal Titan is an enchantment, Opal Titan becomes a 4/4 Giant creature with protection from each of that spell's colors.
Tainted Remedy 2BEnchantment If an opponent would gain life, that player loses that much life instead.
Arm-Mounted Anchor 3Artifact — Equipment Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.
Deeproot Champion 1GCreature — Merfolk Shaman Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. 1/1
Disorienting Glower Sorcery Players can't cast spells until the Hydra's next turn.
Razzle-Dazzler 1UCreature — Human Wizard Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. 1/2
Sauron, the Lidless Eye 3BRLegendary Creature — Avatar Horror When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn. {1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life. 4/4
Mistveil Plains Land — Plains ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Page 138