Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nullhide Ferox

2GG · Creature — Beast

Hexproof You can't cast noncreature spells. {2}: Nullhide Ferox loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard Nullhide Ferox, put it onto the battlefield instead of putting it into your graveyard. 6/6

Similar cards

Color identity:
NameManaTypeText
Silver Deputy 2Artifact Creature — Mercenary When Silver Deputy enters the battlefield, you may search your library for a basic land card or a Desert card, reveal it, then shuffle and put it on top. {T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery. 1/2
Gilt-Leaf Archdruid 3GGCreature — Elf Druid Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls. 3/3
Crypsis 1UInstant Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
Kozilek's Sentinel 1RCreature — Eldrazi Drone Devoid (This card has no color.) Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn. 1/4
Ertai, Wizard Adept 2ULegendary Creature — Human Wizard {2}{U}{U}, {T}: Counter target spell. 1/1
Hero of the Winds 3WCreature — Human Soldier Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4
Vivien's Jaguar 2GCreature — Cat Spirit Reach (This creature can block creatures with flying.) {2}{G}: Return Vivien's Jaguar from your graveyard to your hand. Activate only if you control a Vivien planeswalker. 3/2
Desecration Elemental 3BCreature — Elemental Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever a player casts a spell, sacrifice a creature. 8/8
The Cauldron of Eternity 10BBLegendary Artifact This spell costs {2} less to cast for each creature card in your graveyard. Whenever a creature you control dies, put it on the bottom of its owner's library. {2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Mystical Tether 2WEnchantment You may cast Mystical Tether as though it had flash if you pay {2} more to cast it. When Mystical Tether enters the battlefield, exile target artifact or creature an opponent controls until Mystical Tether leaves the battlefield.
Page 218