Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nurturing Pixie

W · Creature — Faerie Rogue

Flying When Nurturing Pixie enters the battlefield, return up to one target non-Faerie, nonland permanent you control to its owner's hand. If a permanent was returned this way, put a +1/+1 counter on Nurturing Pixie. 1/1

Similar cards

Color identity:
NameManaTypeText
Carmen, Cruel Skymarcher 3WBLegendary Creature — Vampire Soldier Flying Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life. Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield. 2/2
Temporal Spring 1GUSorcery Put target permanent on top of its owner's library.
Gone Missing 4USorcery Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Clever Concealment 2WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Raven Guild Initiate 2UCreature — Human Wizard Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/4
Encroaching Mycosynth 3UArtifact Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.
Razorfin Abolisher 2UCreature — Merfolk Wizard {1}{U}, {T}: Return target creature with a counter on it to its owner's hand. 2/2
Ripples of Potential 1UInstant Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Etherium-Horn Sorcerer 4URArtifact Creature — Minotaur Wizard {1}{U}{R}: Return Etherium-Horn Sorcerer to its owner's hand. Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 3/6
Riptide Laboratory Land {T}: Add {C}. {1}{U}, {T}: Return target Wizard you control to its owner's hand.
Page 31