M:tG card similarity search
4WW · Enchantment Creature — Human Soldier
Whenever you gain life, you may put that many +1/+1 counters on each creature you control. Do this only once each turn. 4/6
Name | Mana | Type | Text |
---|---|---|---|
Unbreakable Formation | 2W | Instant | Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn. |
Ninth Bridge Patrol | 1W | Creature — Dwarf Soldier | Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Ninth Bridge Patrol. 1/1 |
Increasing Savagery | 2GG | Sorcery | Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Juniper Order Ranger | 3GW | Creature — Human Knight Ranger | Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger. 2/4 |
Knucklebone Witch | B | Creature — Goblin Shaman | Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch. 1/1 |
Venerable Knight | W | Creature — Human Knight | When Venerable Knight dies, put a +1/+1 counter on target Knight you control. 2/1 |
Syndicate Trafficker | 1B | Creature — Aetherborn Rogue | {1}, Sacrifice an artifact: Put a +1/+1 counter on Syndicate Trafficker. It gains indestructible until end of turn. 3/1 |
Celestial Ancient | 3WW | Creature — Elemental | Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control. 3/3 |
Mer-Ek Nightblade | 3B | Creature — Orc Assassin | Outlast {B} ({B}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has deathtouch. 2/3 |
Eutropia the Twice-Favored | 1GU | Legendary Creature — Human Wizard | Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn. 2/2 |