Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nylea's Forerunner

4G · Enchantment Creature — Beast

Trample Other creatures you control have trample. 5/3

Similar cards

Color identity:
NameManaTypeText
Merfolk Cave-Diver 2UCreature — Merfolk Scout Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn. 2/4
Platinum Emperion 8Artifact Creature — Golem Your life total can't change. (You can't gain or lose life. You can't pay any amount of life except 0.) 8/8
Stonecloaker 2WCreature — Gargoyle Flash Flying When Stonecloaker enters the battlefield, return a creature you control to its owner's hand. When Stonecloaker enters the battlefield, exile target card from a graveyard. 3/2
Chancellor of the Forge 4RRRCreature — Phyrexian Giant You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste. When Chancellor of the Forge enters the battlefield, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control. 5/5
Enduring Scalelord 4GWCreature — Dragon Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. 4/4
Leafkin Druid 1GCreature — Elemental Druid {T}: Add {G}. If you control four or more creatures, add {G}{G} instead. 0/3
Gyox, Brutal Carnivora 1BGLegendary Creature — Phyrexian Warlock At the beginning of your end step, put an oil counter on up to one target creature. Whenever a nontoken creature you control with one or more oil counters on it dies, conjure X duplicates of it into exile, where X is the number of oil counters on it. Those duplicates perpetually get +X/+X. Then shuffle those duplicates into your library. 2/4
Samut, Tyrant Smasher 2R/GR/GLegendary Planeswalker — Samut Creatures you control have haste. [−1]: Target creature gets +2/+1 and gains haste until end of turn. Scry 1. Loyalty 5
Elvish Hydromancer 2GCreature — Elf Wizard Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.) When Elvish Hydromancer enters the battlefield, if it was kicked, create a token that's a copy of target creature you control. 3/2
Felonious Rage RInstant Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
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