Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Nymris, Oona's Trickster

3UB · Legendary Creature — Faerie Knight

Flash Flying Whenever you cast your first spell during each opponent's turn, look at the top two cards of your library. Put one of those cards into your hand and the other into your graveyard. 1/6

Similar cards

Color identity:
NameManaTypeText
Aven Windreader 3UUCreature — Bird Soldier Wizard Flying (This creature can't be blocked except by creatures with flying or reach.) {1}{U}: Target player reveals the top card of their library. 3/3
Assemble the Team BGSorcery Search the top third of your library, rounded up, for a card. Put that card into your hand, then shuffle.
Juggle the Performance 1BRSorcery Each player discards their hand, then conjures a duplicate of each of seven random cards from the library of the player to their right into their hand. The duplicates perpetually gain "Mana of any type can be spent to cast this spell."
Timesifter 5Artifact At the beginning of each upkeep, each player exiles the top card of their library. The player who exiled the card with the highest mana value takes an extra turn after this one. If two or more players' cards are tied for highest, the tied players repeat this process until the tie is broken.
Harper Recruiter 2WCreature — Human Warrior Flying Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order. 3/1
Timetwister 2USorcery Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Memory 4UUSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Each player shuffles their hand and graveyard into their library, then draws seven cards.
Aladdin's Lamp 10Artifact {X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Mul Daya Channelers 1GGCreature — Elf Druid Shaman Play with the top card of your library revealed. As long as the top card of your library is a creature card, Mul Daya Channelers gets +3/+3. As long as the top card of your library is a land card, Mul Daya Channelers has "{T}: Add two mana of any one color." 2/2
Nullstone Gargoyle 9Artifact Creature — Gargoyle Flying Whenever the first noncreature spell of a turn is cast, counter that spell. 4/5
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