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17 May 2024: Card library updated.

Nyx-Fleece Ram

1W · Enchantment Creature — Sheep

At the beginning of your upkeep, you gain 1 life. 0/5

Similar cards

Color identity:
NameManaTypeText
Era of Enlightenment 1WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I — Scry 2. II — You gain 2 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Mangara's Blessing 2WInstant You gain 5 life. When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.
Phyrexia's Core Land {T}: Add {C}. {1}, {T}, Sacrifice an artifact: You gain 1 life.
Stabwhisker the Odious Legendary Creature — Rat Shaman At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand. 3/3
Liliana's Contract 3BBEnchantment When Liliana's Contract enters the battlefield, you draw four cards and you lose 4 life. At the beginning of your upkeep, if you control four or more Demons with different names, you win the game.
Warmth 1WEnchantment Whenever an opponent casts a red spell, you gain 2 life.
Dreadhorde Invasion 1BEnchantment At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Indulging Patrician 1WBCreature — Vampire Noble Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of your end step, if you gained 3 or more life this turn, each opponent loses 3 life. 1/4
Curse of Fool's Wisdom 4BBEnchantment — Aura Curse Enchant player Whenever enchanted player draws a card, they lose 2 life and you gain 2 life. Madness {3}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Mondronen Shaman 3RCreature — Human Shaman Werewolf At the beginning of each upkeep, if no spells were cast last turn, transform Mondronen Shaman. 3/2
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