M:tG card similarity search
1BB · Creature — Elemental
As Nyxathid enters the battlefield, choose an opponent. Nyxathid gets -1/-1 for each card in the chosen player's hand. 7/7
Name | Mana | Type | Text |
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Alpine Moon | R | Enchantment | As Alpine Moon enters the battlefield, choose a nonbasic land card name. Lands your opponents control with the chosen name lose all land types and abilities, and they gain "{T}: Add one mana of any color." |
Malicious Invader | Creature — Vampire | Flying Malicious Invader gets +2/+0 as long as an opponent controls a Human. 3/3 | |
Dimir Informant | 2U | Creature — Human Rogue | When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/4 |
Split the Party | 3UU | Sorcery | Choose target player. Return half the creatures they control to their owner's hand, rounded up. |
A-Thornmantle Striker | 3B | Creature — Elf Rogue | When Thornmantle Striker enters the battlefield, choose one — • Remove X counters from target permanent, where X is the number of Elves you control. • Target creature an opponent controls gets -X/-X until end of turn, where X is the number of Elves you control. 4/3 |
Kobold Warcaller | R | Creature — Kobold | {T}: Choose a creature card in your hand. It perpetually gains haste. 1/1 |
Faceless Agent | 3 | Creature — Shapeshifter | Changeling When Faceless Agent enters the battlefield, seek a creature card of the most prevalent creature type in your library. 2/2 |
Collective Brutality | 1B | Sorcery | Escalate—Discard a card. (Pay this cost for each mode chosen beyond the first.) Choose one or more — • Target opponent reveals their hand. You choose an instant or sorcery card from it. That player discards that card. • Target creature gets -2/-2 until end of turn. • Target opponent loses 2 life and you gain 2 life. |
Rotting Rats | 1B | Creature — Zombie Rat | When Rotting Rats enters the battlefield, each player discards a card. Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 1/1 |
Red Dragon | 4RR | Creature — Dragon | Flying Fire Breath — When Red Dragon enters the battlefield, it deals 4 damage to each opponent. 4/4 |