Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oakhame Ranger

G/WG/WG/WG/W · Creature — Elf Knight Ranger

{T}: Creatures you control get +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Wax GInstant Target creature gets +2/+2 until end of turn.
Wielding the Green Dragon 1GSorcery Target creature gets +4/+4 until end of turn.
Barkshell Blessing G/WInstant Target creature gets +2/+2 until end of turn. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Protect 2WInstant Target creature gets +2/+4 until end of turn. Fuse (You may cast one or both halves of this card from your hand.)
Benalish Honor Guard 1WCreature — Human Knight Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2
Elvish Fury GInstant Buyback {4} (You may pay an additional {4} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +2/+2 until end of turn.
Seething Anger RSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target creature gets +3/+0 until end of turn.
Auspicious Arrival 1WInstant Target creature gets +2/+2 until end of turn. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Resize 1GInstant Target creature gets +3/+3 until end of turn. Recover {1}{G} (When a creature is put into your graveyard from the battlefield, you may pay {1}{G}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Astral Steel 2WInstant Target creature gets +1/+2 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
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