Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oath of Scholars

3U · Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

Similar cards

Color identity:
NameManaTypeText
Denying Wind 7UUSorcery Search target player's library for up to seven cards and exile them. Then that player shuffles.
Gallifrey Stands 4WULegendary Enchantment When Gallifrey Stands enters the battlefield, return all Doctor cards from your graveyard to your hand. At the beginning of your upkeep, you may put a Doctor creature card from your hand onto the battlefield. Then if you control thirteen or more Doctors, you win the game.
Oath of Jace 2ULegendary Enchantment When Oath of Jace enters the battlefield, draw three cards, then discard two cards. At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Prosperity XUSorcery Each player draws X cards.
Hidetsugu's Second Rite 3RInstant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.
Fatigue 1USorcery Target player skips their next draw step.
Breaking UBSorcery Target player mills eight cards. Fuse (You may cast one or both halves of this card from your hand.)
Tower of Murmurs 4Artifact {8}, {T}: Target player mills eight cards.
Memory Worm 1RCreature — Alien Worm Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Bloodtithe Collector 4BCreature — Vampire Noble Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. 3/4
Page 78