Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oath of Scholars

3U · Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more cards in hand than they do and is their opponent. The first player may discard their hand and draw three cards.

Similar cards

Color identity:
NameManaTypeText
Heaven Sent UREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn.
Dogged Detective 1BCreature — Human Rogue When Dogged Detective enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Whenever an opponent draws their second card each turn, you may return Dogged Detective from your graveyard to your hand. 2/1
Imperial Edict 1BSorcery Target opponent chooses a creature they control. Destroy that creature.
Grinding Station 2Artifact {T}, Sacrifice an artifact: Target player mills three cards. Whenever an artifact enters the battlefield, you may untap Grinding Station.
Primal Order 2GGEnchantment At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands they control.
Dire Undercurrents 3U/BU/BEnchantment Whenever a blue creature enters the battlefield under your control, you may have target player draw a card. Whenever a black creature enters the battlefield under your control, you may have target player discard a card.
Reaper of Night 5BBCreature — Specter Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn. 4/5
Slate of Ancestry 4Artifact {4}, {T}, Discard your hand: Draw a card for each creature you control.
Impatience 2REnchantment At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.
Leadership Vacuum 2UInstant Target player returns each commander they control from the battlefield to the command zone. Draw a card.
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