Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Oblation

2W · Instant

The owner of target nonland permanent shuffles it into their library, then draws two cards.

Similar cards

Color identity:
NameManaTypeText
Temporal Fissure 4USorcery Return target permanent to its owner's hand. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Capsize 1UUInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Return target permanent to its owner's hand.
Consecrated Sphinx 4UUCreature — Sphinx Flying Whenever an opponent draws a card, you may draw two cards. 4/6
Deny Reality 3UBSorcery Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Return target permanent to its owner's hand.
Displacer Kitten 3UCreature — Cat Beast Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control. 2/2
Perilous Vault 4Artifact {5}, {T}, Exile Perilous Vault: Exile all nonland permanents.
The Caves of Androzani 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I — Put two stun counters on each of up to two target tapped creatures. II, III — For each non-Saga permanent, choose a counter on it. You may put an additional counter of that kind on that permanent. IV — Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
Final Parting 3BBSorcery Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Displacement Wave XUUSorcery Return all nonland permanents with mana value X or less to their owners' hands.
Ghastly Discovery 2USorcery Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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