M:tG card similarity search
6RR · Sorcery
This spell can't be countered. Destroy all artifacts, creatures, and lands. They can't be regenerated.
Name | Mana | Type | Text |
---|---|---|---|
Flashfreeze | 1U | Instant | Counter target red or green spell. |
Energy Flux | 2U | Enchantment | All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay {2}." |
Quirion Druid | 2G | Creature — Elf Druid | {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2 |
Sculptor of Winter | 1G | Snow Creature — Elf Rogue | {T}: Untap target snow land. 2/2 |
Hidden Retreat | 2W | Enchantment | Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn. |
Goma Fada Vanguard | 1R | Creature — Human Warrior | Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn. 2/2 |
Hope Tender | 1G | Creature — Human Druid | {1}, {T}: Untap target land. {1}, {T}, Exert Hope Tender: Untap two target lands. (An exerted creature won't untap during your next untap step.) 2/2 |
Case of the Pilfered Proof | 1W | Enchantment — Case | Whenever a Detective enters the battlefield under your control and whenever a Detective you control is turned face up, put a +1/+1 counter on it. To solve — You control three or more Detectives. (If unsolved, solve at the beginning of your end step.) Solved — If one or more tokens would be created under your control, those tokens plus a Clue token are created instead. (It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Recommission | 1W | Sorcery | Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. |
Eternal Dominion | 7UUU | Sorcery | Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles. Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) |