M:tG card similarity search
6 · Creature — Eldrazi
When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control. 5/8
Name | Mana | Type | Text |
---|---|---|---|
Natural Spring | 3GG | Sorcery | Target player gains 8 life. |
Soothing Balm | 1W | Instant | Target player gains 5 life. |
Angel of Glory's Rise | 5WW | Creature — Angel | Flying When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield. 4/6 |
Glowrider | 2W | Creature — Human Cleric | Noncreature spells cost {1} more to cast. 2/1 |
Sentinel Tower | 4 | Artifact | Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn. |
Deserted Temple | Land | {T}: Add {C}. {1}, {T}: Untap target land. | |
Benthic Explorers | 3U | Creature — Merfolk Scout | {T}, Untap a tapped land an opponent controls: Add one mana of any type that land could produce. 2/4 |
Wall of Forgotten Pharaohs | 2 | Artifact Creature — Wall | Defender {T}: Wall of Forgotten Pharaohs deals 1 damage to target player or planeswalker. Activate only if you control a Desert or there is a Desert card in your graveyard. 0/4 |
Shadow Guildmage | B | Creature — Human Wizard | {U}, {T}: Put target creature you control on top of its owner's library. {R}, {T}: Shadow Guildmage deals 1 damage to any target and 1 damage to you. 1/1 |
Bad Wolf Bay | Plane — Earth | At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk. |