M:tG card similarity search
1U · Creature — Moonfolk Wizard
Flying {2}, Return a land you control to its owner's hand: Untap target land. 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Ghitu Chronicler | 1R | Creature — Human Wizard | Kicker {3}{R} (You may pay an additional {3}{R} as you cast this spell.) When Ghitu Chronicler enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. 1/3 |
| Decision Paralysis | 3U | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
| Frost Breath | 2U | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
| Done | 3U | Instant | Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. |
| Leyline Dowser | 2 | Artifact | {1}, {T}: Mill a card. You may put an instant or sorcery card milled this way into your hand. Tap an untapped legendary creature you control: Untap Leyline Dowser. |
| Rage of Winter | 1U | Sorcery — Adventure | Tap target creature. It doesn't untap during its controller's next untap step. (Then exile this card. You may cast the creature later from exile.) |
| Take into Custody | U | Instant | Tap target creature. It doesn't untap during its controller's next untap step. |
| Snapping Creeper | 2G | Creature — Plant | Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3 |
| Granite Witness | 2WU | Artifact Creature — Gargoyle Detective | Flying, vigilance Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Granite Witness is turned face up, you may tap or untap target creature. 3/2 |
| Twilight Shepherd | 3WWW | Creature — Angel | Flying, vigilance When Twilight Shepherd enters the battlefield, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/5 |