Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Obscura Ascendancy

WUB · Enchantment

Whenever you cast a spell, if its mana value is equal to 1 plus the number of soul counters on Obscura Ascendancy, put a soul counter on Obscura Ascendancy, then create a 2/2 white Spirit creature token with flying. As long as there are five or more soul counters on Obscura Ascendancy, Spirits you control get +3/+3.

Similar cards

Color identity:
NameManaTypeText
Lingering Tormentor 3BCreature — Spirit Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Accursed Spirit 3BCreature — Spirit Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Stormkeld Prowler 1UCreature — Human Rogue Whenever you cast a spell with mana value 5 or greater, put two +1/+1 counters on Stormkeld Prowler. 2/1
Invoke the Ancients 1GGGGSorcery Create two 4/5 green Spirit creature tokens. For each of them, put your choice of a vigilance counter, a reach counter, or a trample counter on it.
Innocence Kami 3WWCreature — Spirit {W}, {T}: Tap target creature. Whenever you cast a Spirit or Arcane spell, untap Innocence Kami. 2/3
Kurgadon 4GCreature — Beast Whenever you cast a creature spell with mana value 6 or greater, put three +1/+1 counters on Kurgadon. 3/3
Tempest Hart 3GCreature — Elemental Elk Trample Whenever you cast a spell with mana value 5 or greater, put a +1/+1 counter on Tempest Hart. 3/4
Sandsteppe Outcast 2WCreature — Human Warrior When Sandsteppe Outcast enters the battlefield, choose one — • Put a +1/+1 counter on Sandsteppe Outcast. • Create a 1/1 white Spirit creature token with flying. 2/1
Lost Soul 1BBCreature — Spirit Minion Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Ranar the Ever-Watchful 2WULegendary Creature — Spirit Warrior Flying, vigilance The first card you foretell each turn costs {0} to foretell. Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying. 2/3
Page 14