Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Obscura Charm

WUB · Instant

Choose one — • Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped. • Counter target instant or sorcery spell. • Destroy target creature or planeswalker with mana value 3 or less.

Similar cards

Color identity:
NameManaTypeText
Culling Ritual 2BGSorcery Destroy each nonland permanent with mana value 2 or less. Add {B} or {G} for each permanent destroyed this way.
Orcus, Prince of Undeath X2BRLegendary Creature — Demon Flying, trample When Orcus, Prince of Undeath enters the battlefield, choose one — • Each other creature gets -X/-X until end of turn. You lose X life. • Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn. 5/3
An Incident Has Occurred 1GSorcery Choose one or both — • Destroy target creature with flying. • Destroy target Attraction. (It's put into its owner's junkyard.) You may apologize. If you do, you gain 3 life.
Crosis's Charm UBRInstant Choose one — • Return target permanent to its owner's hand. • Destroy target nonblack creature. It can't be regenerated. • Destroy target artifact.
Abrade 1RInstant Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.
Fiery Intervention 4RSorcery Choose one — • Fiery Intervention deals 5 damage to target creature. • Destroy target artifact.
Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/3
Rathi Assassin 2BBCreature — Phyrexian Zombie Mercenary Assassin {1}{B}{B}, {T}: Destroy target tapped nonblack creature. {3}, {T}: Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle. 2/2
A-Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/4
Chaos Charm RInstant Choose one — • Destroy target Wall. • Chaos Charm deals 1 damage to target creature. • Target creature gains haste until end of turn.
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