Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Obsessive Astronomer

1R · Creature — Human Wizard

If it's neither day nor night, it becomes day as Obsessive Astronomer enters the battlefield. Whenever day becomes night or night becomes day, discard up to two cards, then draw that many cards. 2/2

Similar cards

Color identity:
NameManaTypeText
Silumgar Monument 3Artifact {T}: Add {U} or {B}. {4}{U}{B}: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.
Glint Hawk Idol 2Artifact Whenever another artifact enters the battlefield under your control, you may have Glint Hawk Idol become a 2/2 Bird artifact creature with flying until end of turn. {W}: Glint Hawk Idol becomes a 2/2 Bird artifact creature with flying until end of turn.
Jade Statue 4Artifact {2}: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate only during combat.
Illusion UInstant Target spell or permanent becomes the color of your choice until end of turn.
Cavernous Maw Land — Cave {T}: Add {C}. {2}: Cavernous Maw becomes a 3/3 Elemental creature until end of turn. It's still a Cave land. Activate only if the number of other Caves you control plus the number of Cave cards in your graveyard is three or greater.
Razorclaw Bear 2GGCreature — Bear Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn. 3/3
Needle Spires Land Needle Spires enters the battlefield tapped. {T}: Add {R} or {W}. {2}{R}{W}: Needle Spires becomes a 2/1 red and white Elemental creature with double strike until end of turn. It's still a land.
Verdant Touch 1GSorcery Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)
Chimeric Idol 3Artifact {0}: Tap all lands you control. Chimeric Idol becomes a 3/3 Turtle artifact creature until end of turn.
Deepwood Wolverine GCreature — Wolverine Whenever Deepwood Wolverine becomes blocked, it gets +2/+0 until end of turn. 1/1
Page 21