Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Obsessive Skinner

1G · Creature — Human Rogue

When Obsessive Skinner enters the battlefield, put a +1/+1 counter on target creature. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, put a +1/+1 counter on target creature. 1/1

Similar cards

Color identity:
NameManaTypeText
Child of the Volcano 3RCreature — Elemental Trample At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Child of the Volcano. (You descended if a permanent card was put into your graveyard from anywhere.) 3/3
Aven Farseer 1WCreature — Bird Soldier Flying Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer. 1/1
Fungus Sliver 3GCreature — Fungus Sliver All Sliver creatures have "Whenever this creature is dealt damage, put a +1/+1 counter on it." (It must survive the damage to get the counter.) 2/2
Ramos, Dragon Engine 6Legendary Artifact Creature — Dragon Flying Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors. Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn. 4/4
Vengeful Townsfolk 2WCreature — Human Citizen Whenever one or more other creatures you control die, put a +1/+1 counter on Vengeful Townsfolk. 3/3
Savage Gorger 1BBCreature — Vampire Flying At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on Savage Gorger. (Damage causes loss of life.) 1/1
Youthful Valkyrie 1WCreature — Angel Flying Whenever another Angel enters the battlefield under your control, put a +1/+1 counter on Youthful Valkyrie. 1/3
Loathsome Chimera 2GCreature — Chimera Escape—{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loathsome Chimera escapes with a +1/+1 counter on it. 4/1
Ochre Jelly XGCreature — Ooze Trample Ochre Jelly enters the battlefield with X +1/+1 counters on it. Split — When Ochre Jelly dies, if it had two or more +1/+1 counters on it, create a token that's a copy of it at the beginning of the next end step. The token enters the battlefield with half that many +1/+1 counters on it, rounded down. 0/0
Clockwork Steed 4Artifact Creature — Horse Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate only during your upkeep. 0/3
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