Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Obsidian Battle-Axe

3 · Tribal Artifact — Warrior Equipment

Equipped creature gets +2/+1 and has haste. Whenever a Warrior creature enters the battlefield, you may attach Obsidian Battle-Axe to it. Equip {3}

Similar cards

Color identity:
NameManaTypeText
Pouncing Wurm 3GCreature — Wurm Kicker {2}{G} (You may pay an additional {2}{G} as you cast this spell.) If Pouncing Wurm was kicked, it enters the battlefield with three +1/+1 counters on it and with haste. 3/3
Dragon Hunter WCreature — Human Warrior Protection from Dragons Dragon Hunter can block Dragons as though it had reach. 2/1
Herd Gnarr 3GCreature — Beast Whenever another creature enters the battlefield under your control, Herd Gnarr gets +2/+2 until end of turn. 2/2
Mask of Immolation 1RArtifact — Equipment When Mask of Immolation enters the battlefield, create a 1/1 red Elemental creature token, then attach Mask of Immolation to it. Equipped creature has "Sacrifice this creature: It deals 1 damage to any target." Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Puresteel Paladin WWCreature — Human Knight Whenever an Equipment enters the battlefield under your control, you may draw a card. Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts. 2/2
Marisi's Twinclaws 2R/WGCreature — Cat Warrior Double strike 2/4
Copy Enchantment 2UEnchantment You may have Copy Enchantment enter the battlefield as a copy of any enchantment on the battlefield.
Elemental Appeal RRRRSorcery Kicker {5} (You may pay an additional {5} as you cast this spell.) Create a 7/1 red Elemental creature token with trample and haste. Exile it at the beginning of the next end step. If this spell was kicked, that creature gets +7/+0 until end of turn.
Longshot Squad 3GCreature — Dog Archer Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.) 3/3
Page 188