M:tG card similarity search
1RGW · Legendary Creature — Elf Spirit
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. 3/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Staunch Throneguard | 5 | Artifact Creature — Construct | Vigilance When Staunch Throneguard enters the battlefield, you become the monarch. 2/5 |
| Overabundance | 1RG | Enchantment | Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and Overabundance deals 1 damage to the player. |
| Idyllic Grange | Land — Plains | ({T}: Add {W}.) Idyllic Grange enters the battlefield tapped unless you control three or more other Plains. When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control. | |
| The Cheetah Planet | Plane — Outside Mutter's Spiral | When you planeswalk to The Cheetah Planet and at the beginning of your upkeep, put two +1/+1 counters on target non-Cat creature you control. It becomes a Cat in addition to its other types. Whenever chaos ensues, all Cats gain provoke until end of turn. (Whenever a Cat attacks, its controller may have target creature defending player controls untap and block it if able.) | |
| Well of Discovery | 6 | Artifact | At the beginning of your end step, if you control no untapped lands, draw a card. |
| Tyrite Sanctum | Land | {T}: Add {C}. {2}, {T}: Target legendary creature becomes a God in addition to its other types. Put a +1/+1 counter on it. {4}, {T}, Sacrifice Tyrite Sanctum: Put an indestructible counter on target God. | |
| Giant Beaver | 3G | Creature — Beaver Mount | Vigilance Whenever Giant Beaver attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 4/4 |
| Crawling Sensation | 2G | Enchantment | At the beginning of your upkeep, you may mill two cards. Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token. |
| Puppeteer Clique | 3BB | Creature — Faerie Wizard | Flying When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 3/2 |
| Armor Thrull | 2B | Creature — Thrull | {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. 1/3 |