Card Codex

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17 May 2024: Card library updated.

Obuun, Mul Daya Ancestor

1RGW · Legendary Creature — Elf Spirit

At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land. Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature. 3/3

Similar cards

Color identity:
NameManaTypeText
Heaven's Gate WInstant One or more target creatures become white until end of turn.
Restless Cottage Land Restless Cottage enters the battlefield tapped. {T}: Add {B} or {G}. {2}{B}{G}: Restless Cottage becomes a 4/4 black and green Horror creature until end of turn. It's still a land. Whenever Restless Cottage attacks, create a Food token and exile up to one target card from a graveyard.
Devastation 5RRSorcery Destroy all creatures and lands.
Deserted Temple Land {T}: Add {C}. {1}, {T}: Untap target land.
Voracious Vacuum 3Host Artifact Creature — Construct When this creature enters the battlefield, put a +1/+1 counter on target creature. 1/1
Hadana's Climb 1GULegendary Enchantment At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has three or more +1/+1 counters on it, transform Hadana's Climb.
Rain of Salt 4RRSorcery Destroy two target lands.
Likeness of the Seeker Enchantment Creature — Human Monk Whenever Likeness of the Seeker becomes blocked, untap up to three lands you control. 3/3
Great Whale 5UUCreature — Whale When Great Whale enters the battlefield, untap up to seven lands. 5/5
Devil K. Nevil 2RLegendary Creature — Devil Performer Haste When Devil K. Nevil enters the battlefield, jump it over any number of creatures. If it clears those creatures, put that many +1/+1 counters on it. (You can see a jumping demonstration at DevilKNevil.com.) 2/1
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