M:tG card similarity search
3U · Enchantment — Aura
Enchant creature Enchanted creature has "{T}: Draw a card." {W}: Enchanted creature gains vigilance until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Bond of Discipline | 4W | Sorcery | Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn. |
Standing Army | 2WW | Creature — Human Soldier | As long as you're standing, Standing Army has vigilance. 2/4 |
Didact Echo | 4U | Creature — Spirit Cleric | When Didact Echo enters the battlefield, draw a card. Descend 4 — Didact Echo has flying as long as there are four or more permanent cards in your graveyard. 3/2 |
It That Gets Left Hanging | 5R | Creature — Elemental Horror | When It That Gets Left Hanging enters the battlefield, ask a person outside the game to high-five you. If they won't, It That Gets Left Hanging gains haste until end of turn. 5/4 |
Need for Speed | R | Enchantment | Sacrifice a land: Target creature gains haste until end of turn. |
Tentative Connection | 3R | Sorcery | This spell costs {3} less to cast if you control a creature with menace. Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Unraveling Mummy | 1WB | Creature — Zombie | {1}{W}: Target attacking Zombie gains lifelink until end of turn. {1}{B}: Target attacking Zombie gains deathtouch until end of turn. 2/3 |
Wheel and Deal | 3U | Instant | Any number of target opponents each discard their hands, then draw seven cards. Draw a card. |
Grim Backwoods | Land | {T}: Add {C}. {2}{B}{G}, {T}, Sacrifice a creature: Draw a card. | |
Telethopter | 4 | Artifact Creature — Thopter | Tap an untapped creature you control: Telethopter gains flying until end of turn. 3/1 |