M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Quickchange | 1U | Instant | Target creature becomes the color or colors of your choice until end of turn. Draw a card. |
| Warlord's Fury | R | Sorcery | Creatures you control gain first strike until end of turn. Draw a card. |
| Crackling Drake | UURR | Creature — Drake | Flying Crackling Drake's power is equal to the total number of instant and sorcery cards you own in exile and in your graveyard. When Crackling Drake enters the battlefield, draw a card. */4 |
| Silvergill Adept | 1U | Creature — Merfolk Wizard | As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}. When Silvergill Adept enters the battlefield, draw a card. 2/1 |
| Drumhunter | 3G | Creature — Human Druid Warrior | At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}. 2/2 |
| Sea Gate Restoration | 4UUU | Sorcery | Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game. |
| Chilling Trap | U | Instant | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |
| Stream of Unconsciousness | U | Tribal Instant — Wizard | Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card. |
| Balduvian Rage | XR | Instant | Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep. |
| Starving Revenant | 2BB | Creature — Spirit Horror | When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life. Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life. 4/4 |