M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Urza's Construction Drone | 3 | Artifact Creature — Construct | When Urza's Construction Drone enters the battlefield, conjure cards named Urza's Mine, Urza's Power Plant, and Urza's Tower into your library, then shuffle. Whenever Urza's Construction Drone attacks or dies, seek an Urza's land card. 3/3 |
| Mulldrifter | 4U | Creature — Elemental | Flying When Mulldrifter enters the battlefield, draw two cards. Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 2/2 |
| Restless Vents | Land | Restless Vents enters the battlefield tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, Restless Vents becomes a 2/3 black and red Insect creature with menace. It's still a land. Whenever Restless Vents attacks, you may discard a card. If you do, draw a card. | |
| A-Haywire Mite | 1 | Artifact Creature — Insect | When Haywire Mite dies, you gain 3 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/2 |
| Knight Rampager | 4R | Artifact Creature — Knight | Trample Frenzied Rampage — At the beginning of combat on your turn, choose an opponent at random. Knight Rampager attacks that player this combat if able. When Knight Rampager dies, it deals 4 damage to target opponent chosen at random. 6/5 |
| Candlestick | U | Artifact — Clue Equipment | Equipped creature gets +1/+1 and has "Whenever this creature attacks, surveil 2." (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) {2}, Sacrifice Candlestick: Draw a card. Equip {2} |
| Mental Journey | 4UU | Instant | Draw three cards. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
| Asylum Visitor | 1B | Creature — Vampire Wizard | At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/1 |
| Skullknocker Ogre | 3R | Creature — Ogre | Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card. 4/3 |
| Take | 2U | Sorcery | Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |