M:tG card similarity search
3W · Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Lancer Sliver | 2W | Creature — Sliver | Sliver creatures you control have first strike. 2/2 |
Striking Sliver | R | Creature — Sliver | Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.) 1/1 |
Baneslayer Angel | 3WW | Creature — Angel | Flying, first strike, lifelink, protection from Demons and from Dragons 5/5 |
Haunted Guardian | 2 | Artifact Creature — Construct | Defender, first strike 2/1 |
Benalish Knight | 2W | Creature — Human Knight | Flash (You may cast this spell any time you could cast an instant.) First strike (This creature deals combat damage before creatures without first strike.) 2/2 |
Ramirez DePietro | 3UBB | Legendary Creature — Human Pirate | First strike 4/3 |
Chariot of Victory | 3 | Artifact — Equipment | Equipped creature has first strike, trample, and haste. Equip {1} |
Path of Mettle | RW | Legendary Enchantment | When Path of Mettle enters the battlefield, it deals 1 damage to each creature that doesn't have first strike, double strike, vigilance, or haste. Whenever you attack with at least two creatures that have first strike, double strike, vigilance, and/or haste, transform Path of Mettle. |
Angelic Skirmisher | 4WW | Creature — Angel | Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. 4/4 |
Deft Duelist | WU | Creature — Human Rogue | First strike Shroud (This creature can't be the target of spells or abilities.) 2/1 |