M:tG card similarity search
4R · Creature — Giant Rogue
Disguise {4}{R} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Offender at Large enters the battlefield or is turned face up, up to one target creature gets +2/+0 until end of turn. 5/4
Name | Mana | Type | Text |
---|---|---|---|
Roar of Resistance | 1R | Enchantment | Creature tokens you control have haste. Whenever one or more creatures attack, you may pay {1}{R}. If you do, creatures attacking your opponents and/or planeswalkers they control get +2/+0 until end of turn. |
Accessories to Murder | Artifact — Contraption | Whenever you crank Accessories to Murder, target creature gets +X/+0 until end of turn, where X is the number of creatures you control. | |
Eccentric Apprentice | 2U | Creature — Tiefling Wizard | Flying When Eccentric Apprentice enters the battlefield, venture into the dungeon. (Enter the first room or advance to the next room.) At the beginning of combat on your turn, if you've completed a dungeon, up to one target creature becomes a Bird with base power and toughness 1/1 and flying until end of turn. 2/2 |
Gaea's Might | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
Might of Alara | G | Instant | Domain — Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
Power Armor | 4 | Artifact | Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control. |
Uril, the Miststalker | 2RGW | Legendary Creature — Beast | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Uril, the Miststalker gets +2/+2 for each Aura attached to it. 5/5 |
Flowstone Wyvern | 3RR | Creature — Drake | Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. 3/3 |
Guided Strike | 1W | Instant | Target creature gets +1/+0 and gains first strike until end of turn. Draw a card. |
Wolf Strike | 2G | Instant | Target creature you control gets +2/+0 until end of turn if it's night. Then it deals damage equal to its power to target creature you don't control. |