Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Officious Interrogation

WU · Instant

This spell costs {W}{U} more to cast for each target beyond the first. Choose any number of target players. Investigate X times, where X is the total number of creatures those players control.

Similar cards

Color identity:
NameManaTypeText
Izzet Chemister 2RCreature — Goblin Wizard Haste {R}, {T}: Exile target instant or sorcery card from your graveyard. {1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs. 1/3
Ashaya, Soul of the Wild 3GGLegendary Creature — Elemental Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) */*
Rodeo Pyromancers 3RCreature — Human Mercenary Whenever you cast your first spell each turn, add {R}{R}. 3/4
Nameless One 3UCreature — Wizard Avatar Nameless One's power and toughness are each equal to the number of Wizards on the battlefield. Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) */*
Arcum's Whistle 3Artifact {3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.
Zerapa Minotaur 2RRCreature — Minotaur First strike {2}: Zerapa Minotaur loses first strike until end of turn. Any player may activate this ability. 3/3
Thran Foundry 1Artifact {1}, {T}, Exile Thran Foundry: Target player shuffles their graveyard into their library.
Akroma's Will 3WInstant Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from all colors until end of turn.
Tome Scour USorcery Target player mills five cards.
Clear the Mind 2USorcery Target player shuffles their graveyard into their library. Draw a card.
Page 358