M:tG card similarity search
3BB · Creature — Ogre Rogue
Whenever another nontoken creature dies, you may create a 1/1 black Rat creature token. Rats you control have deathtouch. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Kor Celebrant | 2W | Creature — Kor Cleric | Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life. 1/4 |
Syrix, Carrier of the Flame | 2BR | Legendary Creature — Phoenix | Flying, haste At the beginning of each end step, if a creature card left your graveyard this turn, target Phoenix you control deals damage equal to its power to any target. Whenever another Phoenix you control dies, you may cast Syrix, Carrier of the Flame from your graveyard. 3/3 |
Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
Kazuul Warlord | 4R | Creature — Minotaur Warrior Ally | Whenever Kazuul Warlord or another Ally enters the battlefield under your control, you may put a +1/+1 counter on each Ally creature you control. 3/3 |
Security Detail | 3W | Enchantment | {W}{W}: Create a 1/1 white Soldier creature token. Activate only if you control no creatures and only once each turn. |
Pongify | U | Instant | Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token. |
Bring Back | G/WG/WG/WG/W | Sorcery — Adventure | Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.) |
Oversoul of Dusk | G/WG/WG/WG/WG/W | Creature — Spirit Avatar | Protection from blue, from black, and from red 5/5 |
Blood Artist | 1B | Creature — Vampire | Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life. 0/1 |
Nightpack Ambusher | 2GG | Creature — Wolf | Flash Other Wolves and Werewolves you control get +1/+1. At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token. 4/4 |