Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ohabi Caleria

1GW · Legendary Creature — Elf Archer

Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. 1/3

Similar cards

Color identity:
NameManaTypeText
Earth XRRSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Earth deals X damage to each creature without flying.
Cosi's Ravager 3RCreature — Elemental Landfall — Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player or planeswalker. 2/2
Astral Slide 2WEnchantment Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Niveous Wisps WInstant Target creature becomes white until end of turn. Tap that creature. Draw a card.
Stinging Licid 1UCreature — Licid {1}{U}, {T}: Stinging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {U} to end this effect. Whenever enchanted creature becomes tapped, Stinging Licid deals 2 damage to that creature's controller. 1/1
Woebearer 4BCreature — Zombie Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand. 2/3
Devouring Deep 2UCreature — Fish Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2
Ribbons of Night 4BSorcery Ribbons of Night deals 4 damage to target creature and you gain 4 life. If {U} was spent to cast this spell, draw a card.
Harness by Force 1RRSorcery Strive — This spell costs {2}{R} more to cast for each target beyond the first. Gain control of any number of target creatures until end of turn. Untap those creatures. They gain haste until end of turn.
Carven Caryatid 1GGCreature — Spirit Defender (This creature can't attack.) When Carven Caryatid enters the battlefield, draw a card. 2/5
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