Card Codex

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17 May 2024: Card library updated.

Ohabi Caleria

1GW · Legendary Creature — Elf Archer

Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card. 1/3

Similar cards

Color identity:
NameManaTypeText
Flummoxed Cyclops 3RCreature — Cyclops Reach Whenever two or more creatures your opponents control attack, Flummoxed Cyclops can't block this combat. 4/4
Frilled Mystic GGUUCreature — Elf Lizard Wizard Flash When Frilled Mystic enters the battlefield, you may counter target spell. 3/2
Massacre Wurm 3BBBCreature — Phyrexian Wurm When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn. Whenever a creature an opponent controls dies, that player loses 2 life. 6/5
Cosmic Epiphany 4UUSorcery Draw cards equal to the number of instant and sorcery cards in your graveyard.
Tarrian's Journal 1BLegendary Artifact {T}, Sacrifice another artifact or creature: Draw a card. Activate only as a sorcery. {2}, {T}, Discard your hand: Transform Tarrian's Journal.
Fight with Fire 2RSorcery Kicker {5}{R} (You may pay an additional {5}{R} as you cast this spell.) Fight with Fire deals 5 damage to target creature. If this spell was kicked, it deals 10 damage divided as you choose among any number of targets instead. (Those targets can include players and planeswalkers.)
Tajuru Preserver 1GCreature — Elf Shaman Spells and abilities your opponents control can't cause you to sacrifice permanents. 2/1
Remand 1UInstant Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.
Skeleton Archer 3BCreature — Skeleton Archer When Skeleton Archer enters the battlefield, it deals 1 damage to any target. 3/3
Plea for Power 3USorcery Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.
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