M:tG card similarity search
3R · Snow Creature — Yeti
{2}{S}: Target snow creature gains first strike until end of turn. ({S} can be paid with one mana from a snow source.) 3/3
Name | Mana | Type | Text |
---|---|---|---|
Gerrard's Command | GW | Instant | Untap target creature. It gets +3/+3 until end of turn. |
Inspirit | 2W | Instant | Untap target creature. It gets +2/+4 until end of turn. |
Ornamental Courage | G | Instant | Untap target creature. It gets +1/+3 until end of turn. |
Ogre Battledriver | 2RR | Creature — Ogre Warrior | Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and {T} this turn.) 3/3 |
Hate Weaver | 1B | Creature — Zombie Wizard | {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1 |
Dire Fleet Warmonger | 1BR | Creature — Orc Pirate | At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3 |
Niveous Wisps | W | Instant | Target creature becomes white until end of turn. Tap that creature. Draw a card. |
Su-Chi Cave Guard | 8 | Artifact Creature — Construct | Vigilance Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) When Su-Chi Cave Guard dies, add eight {C}. Until end of turn, you don't lose this mana as steps and phases end. 8/8 |
Domri Rade | 1RG | Legendary Planeswalker — Domri | [+1]: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. [−2]: Target creature you control fights another target creature. [−7]: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste." Loyalty 3 |
Bloodsworn Knight | Creature — Vampire Knight | Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) */* |