M:tG card similarity search
3UU · Sorcery
Create a 2/2 blue Djinn Monk creature token with flying. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Name | Mana | Type | Text |
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The Great Work | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — The Great Work deals 3 damage to target opponent and each creature they control. II — Create three Treasure tokens. III — Until end of turn, you may cast instant and sorcery spells from any graveyard. If a spell cast this way would be put into a graveyard, exile it instead. Exile The Great Work, then return it to the battlefield (front face up). | |
Dread Warlock | 1BB | Creature — Human Wizard Warlock | Dread Warlock can't be blocked except by black creatures. 2/2 |
Thran Spider | 3 | Artifact Creature — Spider | Reach When Thran Spider enters the battlefield, you and target opponent each create a tapped Powerstone token. {7}: Look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 2/4 |
Emissary Green | 4G | Legendary Creature — Human Advisor | Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes. 3/3 |
Ignition Team | 5RR | Creature — Goblin Warrior | Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield. {2}{R}, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land. 0/0 |
Lamplight Phoenix | 1RR | Creature — Phoenix | Flying When Lamplight Phoenix dies, you may exile it and collect evidence 4. If you do, return Lamplight Phoenix to the battlefield tapped. (To collect evidence 4, exile cards with total mana value 4 or greater from your graveyard.) 3/3 |
Kulrath Knight | 3B/RB/R | Creature — Elemental Knight | Flying Wither (This deals damage to creatures in the form of -1/-1 counters.) Creatures your opponents control with counters on them can't attack or block. 3/3 |
Extravagant Spirit | 3U | Creature — Spirit | Flying At the beginning of your upkeep, sacrifice Extravagant Spirit unless you pay {1} for each card in your hand. 4/4 |
Aboshan, Cephalid Emperor | 4UU | Legendary Creature — Cephalid Noble | Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. 3/3 |
Kalastria Nightwatch | 4B | Creature — Vampire Warrior Ally | Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5 |