Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ojutai, Soul of Winter

5WU · Legendary Creature — Dragon

Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step. 5/6

Similar cards

Color identity:
NameManaTypeText
Granite Witness 2WUArtifact Creature — Gargoyle Detective Flying, vigilance Disguise {W/U}{W/U} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Granite Witness is turned face up, you may tap or untap target creature. 3/2
Dreamcaller Siren 2UUCreature — Siren Pirate Flash Flying Dreamcaller Siren can block only creatures with flying. When Dreamcaller Siren enters the battlefield, if you control another Pirate, tap up to two target nonland permanents. 3/3
Nimbleclaw Adept 3UCreature — Dragon Wizard Bigby's Hand — {T}: Untap two other target permanents. Activate only as a sorcery and only once each turn. 2/3
Lapis Lazuli Talisman 2Artifact Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.
Bind the Monster UEnchantment — Aura Enchant creature When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power. Enchanted creature doesn't untap during its controller's untap step.
Geistwave 1UInstant Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Resourceful Defense 2WEnchantment Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control. {4}{W}: Move any number of counters from target permanent you control to another target permanent you control.
Chaos Defiler 3BRArtifact Creature — Demon Construct Trample Battle Cannon — When Chaos Defiler enters the battlefield or dies, for each opponent, choose a nonland permanent that player controls. Destroy one of them chosen at random. 5/4
Grand Marshal Macie 1WBLegendary Creature — Human Performer You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it. Whenever Macie becomes untapped, remove all pause counters from it. {2}, {T}: Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end. 2/2
Deep Spawn 5UUUCreature — Homarid Trample At the beginning of your upkeep, sacrifice Deep Spawn unless you mill two cards. {U}: Deep Spawn gains shroud until end of turn and doesn't untap during your next untap step. Tap Deep Spawn. (A creature with shroud can't be the target of spells or abilities.) 6/6
Page 50