M:tG card similarity search
B · Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent loses 1 life and you gain 1 life. III — Exile this Saga, then return it to the battlefield transformed under your control.
Name | Mana | Type | Text |
---|---|---|---|
Grave Consequences | 1B | Instant | Each player may exile any number of cards from their graveyard. Then each player loses 1 life for each card in their graveyard. Draw a card. |
Spectrum Sentinel | 1 | Artifact Creature — Soldier | Protection from multicolored (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything multicolored.) Whenever a nonbasic land enters the battlefield under an opponent's control, you gain 1 life. 1/2 |
Kiss of the Amesha | 4WU | Sorcery | Target player gains 7 life and draws two cards. |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |
Angel's Feather | 2 | Artifact | Whenever a player casts a white spell, you may gain 1 life. |
Moriok Replica | 3 | Artifact Creature — Warrior | {1}{B}, Sacrifice Moriok Replica: You draw two cards and you lose 2 life. 2/2 |
Scrapheap | 3 | Artifact | Whenever an artifact or enchantment is put into your graveyard from the battlefield, you gain 1 life. |
Fangren Marauder | 5G | Creature — Beast | Whenever an artifact is put into a graveyard from the battlefield, you may gain 5 life. 5/5 |
Marrow Bats | 4B | Creature — Bat Skeleton | Flying Pay 4 life: Regenerate Marrow Bats. 4/1 |
Dragon's Claw | 2 | Artifact | Whenever a player casts a red spell, you may gain 1 life. |